AI Insights · Timothy · October 2024
Top 5 Turn-Based Tactics Games in Poland: Q3 2024 Performance
Explore the performance trends of the top 5 turn-based tactics games in Poland during Q3 2024, with insights on downloads, revenue, and active users.
During the third quarter of 2024, the top 5 turn-based tactics games in Poland showcased varied performance trends across downloads, revenue, and active users on a unified platform. According to data from Sensor Tower, these games demonstrated distinct patterns worth noting.
Bowmasters - Multiplayer Game from Playgendary Limited saw fluctuating revenue throughout the quarter, peaking at around $285 in mid-July before experiencing a dip to $170 by late September. Downloads displayed a slight upward trend towards the end of the quarter, culminating in approximately 6.8K downloads in the final week. Weekly active users initially decreased but rebounded to around 48.5K by the end of September.
Tank Stars by AI Games FZ experienced a steady decline in both revenue and downloads over the quarter. Revenue started at $217 and ended at $182, while downloads dropped from 4.6K to just under 3K. Active users also decreased, from 31.3K at the beginning to 21.4K by the end of the quarter.
Archery Bastions: Castle War, also from AI Games FZ, showed an interesting revenue growth, starting at $22 and peaking at $125 in late September. Downloads remained relatively stable, with minor fluctuations, ending the quarter at about 2K. The active user base was consistently around 27K, with slight increases over the months.
Magic War Legends from TINYSOFT demonstrated impressive revenue growth, peaking at $8.9K in early September before stabilizing at approximately $7.7K. Downloads showed a similar upward trend, ending the quarter with over 2.6K downloads. Weekly active users increased steadily, finishing the quarter at around 7.7K.
Finally, Warhammer 40,000: Tacticus ™ by Snowprint Studios AB led in revenue performance, reaching a high of $17.9K in early September before settling at $14.3K by the end of the quarter. Download numbers rose significantly, particularly in September, ending at about 1.6K. Active users followed a similar trend, increasing from around 2.9K to over 4.2K by the quarter's end.
For more detailed insights into these trends and the mobile gaming market, visit Sensor Tower.